A team-based tabletop game co-designed with youth esports players to help teams
recognize, talk about, and manage tilt —
intense frustration that spreads through a team and damages trust,
performance, and mental well-being.
My Role
Lead Researcher · UX Designer · Facilitator
Timeline
8 months co-design + 4 months user testing
Team
15 youth players · 7 collegiate coaches · librarians · coordinators · 5 researchers